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Thursday, December 26, 2019

Issues Between Palestine and Israelis - 3163 Words

Issues that continue to block peace between Palestinians and Israelis The issue of Palestine and Israel is one that has been hotly contested for over a thousand years. The last fifty years have been especially important in the history of the Jewish people and Palestinians. Since the death of Yasser Arafat on the 11th of November 2004, and the election of Mahmoud Abbas as his successor as leader of the Palestinian Authority, significant steps have been taken towards a lasting peace. This will hopefully lead to a conclusion of the second Palestinian intifada, which began in late September 2000, and to an end of the oppression of the Palestinian people by the Israeli Defense Forces. Both Jews and Arabs have suffered heavily from the†¦show more content†¦Only around 20% of the existing Arab population remained within the new state of Israel. The population of Israel doubled within the first year of formation as a result of Holocaust survivors who no longer felt comfortable living in their existing homelands, and Jewish immigrants from Arab countri es. War broke out between Israel and its Arab neighbors (Egypt, Syria and Jordan) on June 5th 1967. Israel successfully defeated the Arab forces after just six days and as a result of the short-lived war, Israel gained control of the Gaza Strip, the Sinai Peninsula, the West Bank, and the Golan Heights. The newly conquered territory increased the size of Israel by a factor of four and placed one million more Arabs under the control of Israel. In addition to the Arabs under Israeli control, one million Arab refugees were created to join the refugee camps in neighboring countries. The 1967 war had huge political significance. Israel showed the world that it was able to defend its territory and that it was able, and prepared to launch strategic strikes that could result in gaining territory and upsetting the balance in the region. The Arab nations did not appear to learn strategic lessons. They launched a third war in 1973 in the hope of regaining their territory lost to Israel, but they we re able to adjust their military techniques, and so were hopeful that they would be more successful in future conflicts against the Jewish state. On holiest day in the Jewish calendar,Show MoreRelatedArab Israeli Conflict 883 Words   |  4 Pages1.1 WHAT IS THE ARAB ISRAELI CONFLICT? The Arab-Israeli conflict is a hotly contested issue both in the Middle East and the broader global community.1 The modern conflict is essentially a dispute over the area known up until 1948 as Palestine, which is considered holy to all three major monotheistic religions.2 The primary parties in the conflict are Israeli (formerly Zionist) Jews and Palestinian Arabs (who are predominately Muslim).3 It is one of the unresolved problems bequeathed to the regionRead MoreThe Israeli-Palestinian Conflict Essay1216 Words   |  5 PagesThe Israeli-Palestinian conflict has been a never-ending problem facing the two states. It began in the 19th century during the Ottoman or British rule. This was between the Arabs living in Palestine and the Jews living in Israel. It was Zionism for the Jews against Arab nationalism. This conflict was known as the Arab-Israeli conflict. The main issues were; border disputes, security, the control of Jerusalem, recognition as well as Palestinian freedom of mo vement. These issues are what spear headedRead MoreThe Israeli-Palestinian Conflict Essay1202 Words   |  5 PagesThe Israeli-Palestinian conflict was started when the United Nations proposed the partition plan for Jewish homeland in 1947. The Jewish agrees with the plan but the Palestinians disagree because they think it is unfair for their land being taken. Since then, many wars have been fought between Israel and Palestinians such as: -1948 War of independence -1956 Sinai war -1967 six day war -1973 Yom Kippur war etc. These wars had made angry Palestinian lostRead MoreIsrael And Palestine Conflict Between Palestine And Israel1303 Words   |  6 PagesSince 1967 the borders between Palestine and Israel have been unfair. The Israeli people have taken a majority of the Palestinians land. This had caused conflict between these two territories for years. The Israel and Palestine conflict has been going on for many decades and nothing seems to be able to solve this issue. All because the Israeli government is very stubborn. They are not willing to make a compromise in this situation. The main issues between the Palestinians and the Israelites are;Read MoreThe British s Involvement During The 1947-1948 War Of Independence Essay1471 Words   |  6 Pagesconflict during the 1910 s-1940 s is responsible for those deaths through a narrative of events in the upcoming years to the war. The British fuelled the Arab-Israeli conflict by antagonising the Palestinian Arabs, by sentencing the Jewish people to deat h and by beginning the 1947-1948 Mandatory Palestine war of independence. The Arab-Israeli conflict roughly began with minor disagreements and altercations since the late 19th century up until present day. Whenever the British got involved in theRead MoreJewish Nationalism Of The Ottoman Empire1309 Words   |  6 PagesLets begin as most historians do, in the late 19th century. The Ottoman empire ruled over what is now called Palestine. The population there, according to Ottoman records from 1878 was 87% muslim, 10% christian and 3% jewish. Everyone spoke arabic as the daily language and in Jerusalem the religious population was about equal. In the Ottoman Empire, religions were ensured to live peacefully together. The late 19th century was the golden age of nationalism in Europe and no place was crazier thanRead MoreWhy Is a Solution to the Israel-Palestine Conflict so Hard to Achieve?1053 Words   |  4 PagesIsraeli–Palestinian conflict could be described as a clash that between Israelis and Palestinian Arabs as they attempted to compete the same piece of land briefly (Dowty 2008:1, 4). The reasons that prevent a solution to the Israeli-Palestinian problem will be discussed and will be divided into three parts, Israeli reasons, Palestinian reasons and the common problem between two countries. In terms of Palestinian reasons, there are three reasons, the United Nation General Assembly (UNGA) ResolutionRead MoreThe Palestinian Conflict : The Israeli Conflict1406 Words   |  6 PagesSteven Sauer REL100 10/31/2015 The Israeli, Palestinian Conflict Lets begin as most historians do, in the late 19th century. The Ottoman empire ruled over what is now called Palestine. The population there, according to Ottoman records from 1878 was 87% muslim, 10% christian and 3% jewish. Everyone spoke arabic as the daily language and in Jerusalem the religious population was about equal. To give you a sense of life in the Ottoman Empire, an arab orthodox christian musician named Wasif JawhariyyehRead MoreThe Israeli Palestinian Conflict : A Long And Storied History1241 Words   |  5 Pages The Israeli-Palestinian conflict has a long and storied history. Israel was created in response to European anti-Semitism, with the ethno-nationalist vision of a Jewish territory of their own. By 1948, approximately 522,000 Jews had migrated to Palestine, most arriving during Hitler’s reign of terror that against Jews. Largely, Palestinians resented being expelled from their lands and bearing the burden of the persecution of European Jews. Consequently, the 1947 UN partition sparked aggression betweenRead MoreThe Arab-Israeli Conflict1427 Words   |  6 PagesThe Arab-Israeli dispute is among the centermost issues facing the Middle East today. The conflict itself has spawned a number of wars, myriad militant skirmishes, and several embargos, as well as a lasting peace between Israel and a number of its former opponents. The conflict today is waged primarily between Israelis and the Arab Palestinians that inhabit Israeli territory. The Arab-Israeli dispute is rooted in the sep arate movements of Zionism and Arab-nationalism. Zionism is an historical movement

Wednesday, December 18, 2019

Mental Illness Is Not Like A Headache - 1142 Words

Mental illness affects many people in the world. As people are able to learn more and science improves more therapies become available. However as with all treatments there is a number of issues one must consider when deciding on the right therapy. Mental illness is not like a headache where one knows what is wrong and can take a aspirin. Mental illness varies in so many ways that treatment varies among everyone who suffers from the disease. When dealing with mental illness the need for treatment is imperative. Unlike other illnesses and disorders, the task of finding a treatment for one’s mental illness is difficult because everyone responds differently to medication. Even when medicines work for different people so many variables play a role in the treatment that issues such as side effects and long term efficacy that the process of treating mental illness is always ongoing and very to the letter. For example, Patient A a 28 year old woman suffers from bipolar disorder. She takes 60 mg depakote daily which is the maximum recommended dosage. On the opposite end of the spectrum Patient B a 25 year old male take 30 both exhibit the same symptoms both are similar in numerous ways yet Patient A who is 100lbs lighter than Patient B must take more than double the dosage for the same symptoms, same diagnosis in an effort to reach the same outcome. The reasons for this are numerous and therefore the process of medicat ed someone who suffers from mental illness is aShow MoreRelatedThe Link Between Anxiety And Depression1717 Words   |  7 Pages Abstract The two different mental disorders, anxiety and depression, obtain more in relation everyday. Although each can have different causes and characteristics they share many common ones. Strong links throughcertain illnesses and disorders like asthma and headaches are being configured through specific chemicals in the brain. Two examples being serotonin receptors and corticotropin releasing factor receptor1. Certain combinations of the two can lead to a change in energy leveles causing bothRead MoreDepression And Mental Depression1297 Words   |  6 PagesSome people have mental health concerns from time to time throughout their life, but continual signs and symptoms can cause frequent stress and problems in daily life. A mental illness influences how a person feels, thinks, functions, and how they respond others. Anxiety and depression are both examples of mental health illnesses. Anxiety is being extremely nervous constantly throughout typical life events and responsibilities (Clevela nd Clinic). Depression is a broad term used to describe an extremeRead MoreThe Incorrect Diagnosis For Greater Reimbursement1459 Words   |  6 Pagespurposely misdiagnosed depression for a higher reimbursement that they would have received if the diagnosis were that of a physical disorder (p. 135). Clearly, this is unacceptable behavior for a healthcare professional, whether they are medical or mental health providers. A clinician does not want to misdiagnose their client. Clinicians often follow three processes when diagnosing a client. First, the clinician ensures the classification correlates to a medical component. The belief is thatRead MoreMental Illness is not an Adjective to Describe People821 Words   |  3 PagesMental illness is the largest health problem that is generally viewed as least important or least impacting. My generation has a bad habit of using mental illnesses as adjectives; she’s so bipolar or that’s retarded. What people dont understand is that mental illness is one of the largest leading health problem in America. Mental illness is an ever growing problem that affects all types of people all across the world. In order to make others understand the gravity of mental illness we mustRead MoreCentral Louisiana Technical Community College Essay960 Words   |  4 PagesCollege †¢ DEFINITION- Also called Briquet s syndrome, it’s a psychiatric disorder in which the patient conveys mental distress with physical (somatic) symptoms. This is an unconscious phenomenon and is not similar to other disorders such as malingering. There is no cause for the physical symptoms with this disorder. For example, someone with anxiety may have reoccurring headaches with no cause. †¢ POSSIBLE CAUSE- The exact cause is unknown. According to U.S. National Library of Medicine: oRead MoreThe Film Silver Linings Playbook And If It Accurately Represents Pat Solatano s Mental Illness961 Words   |  4 PagesMany films try and portray mental illness in different ways but many do not accurately represent the illness and the struggle that people go through. In this essay we will be looking at the film Silver Linings Playbook and if it accurately represents Pat Solatano’s mental illness. The film Silver Linings Playbook follows the life of Pat Solatano. After Pat catches his wife was cheating on him he has a manic attack and is required to spend many years in a mental institution to help with this disorderRead MoreJust Mercy By Bryan Stevenson903 Words   |  4 PagesMercy, Bryan Stevenson recounts the stories of several clients whose mental illness was ignored during their trial. Some had intellectual disabilities, others were dealing with the aftermath of severe trauma, but each one was changed in some way. Whether their reasoning had been altered or th ey simply did not understand what was happening, any crime they committed was closely tied to their mental state. Logically, a major detail like the defendant’s thought process and motivation behind the crime wouldRead MoreBipolar And Related Disorders : Symptoms And Treatment Of Bipolar Disorder1669 Words   |  7 Pagesperplexing mental illnesses that are difficult to diagnose and treat. Bipolar illness is a chronic shifting of extreme euphoria (mania) and deep sadness or hopelessness (depressive) episodes, complicated by comorbidities and the potential for poor health outcomes. The occurrence of bipolar disorder (BD) throughout the adult population in the United States is reported to be approximately 5.7 million people each year, with a lifetime prevalence of 3.9 percent. (National Institute of Mental Health) Read MoreFilm Review : Shutter Island1045 Words   |  5 Pagescauses and maniac episodes that the character demonstrates. According to the National Institute of Mental Health, â€Å"Bipolar disorder also known as manic-depressive illness, is a brain disorder that causes unusual shifts in mood, energy, activity levels, and the ability to carry out day-to-day tasks.† As Andrew Laeddis is assigned to investigate the death of Rachel Solodon, He begins to experience headaches, and mood shifts. His moods are shifting due do bipolar disorder. Another scene in Shutter IslandRead MoreWhat You Don t Know Might Kill You1745 Words   |  7 Pagesconstantly eat the previously mentioned American diet, suffer from some sort of physical, mental, or emotional illness, whether it be chronic headaches, poor gut health, obesity, diabetes, asthma, chronic fatigue, ADHD, anxiety, or any of the other thousands of health problems. Many people suffering from these illnesses are led to believe that there is no direct cure and that they will just have to cope with their illness. However, what most of those people do not realize is that many of the diseases they

Tuesday, December 10, 2019

Classical Greek and Roman Ancient Civilization free essay sample

From the rise of ancient Greece until the fall of the Roman Empire, great buildings were constructed according to precise rules. The Roman architect Marcus Vitruvius, who lived during first century BC, believed that builders should use mathematical principles when constructing temples. For without symmetry and proportion no temple can have a regular plan, Vitruvius wrote in his famous treatise De Architectura. (www. historyguide/architecture. org) There is a comparison that can be made between building structures developed in the classical Greek and Ancient Roman civilizations and its majestic buildings and roads. Classical, Roman and Gothic architecture owe their structures to these civilizations and mostly all is reflected nowadays on the modern building styles. The first inhabitants of the Greek peninsula, who are believed to be Neolithic, built very primitive and basic structures. The houses were mainly built with a circular, oval, apsidal, or rectangular shape. The rectangular house was mostly square, but some were oblong, and had the entrance at one of the short ends. They used mud bricks and stones in the mud with reeds or brush to help build the house. Most of the houses had one room, there were very rarely two. The next group of settlers was the Minoan architects. Their towns were mostly residential with little or no temples and public places. Unlike earlier people, their houses were private and had many rooms. However, to separate rooms, they would use only pillars. Thus, the house was very open. The stairways were a very prominent feature for these massive homes. This began a whole new era for the Greeks dealing with architecture. During the Classical Greek architecture period, it was made up of three different orders that are most commonly seen in their temples. These three Then 2 orders were the Doric, Ionic, and Corinthian. The orders are also known for their columns style. The Corinthian order was not used as widely as the Doric of Ionic. The reason being is that the Corinthian order was fancier than the others, and had a lot more detail. (www. chsweb. neb. net/usr/katelevy/greek/greek) The Doric column (700 BC-323 BC: Greek) was first developed in Greece and it was used for great temples, including the famous Parthenon in Athens. Simple Ionic columns were used for smaller temples and building interiors. It was 323 BC-146 BC and Asia, the empire built elaborate temples and secular buildings with Ionic and Corinthian columns. The Hellenistic period ended with conquests by the Roman Empire. Classical columns are built according to the Classic Orders of Architecture as recorded in the late 1 5001s by the Renaissance architect, Vignola. The classical column designs are: From Ancient Greece However, prior to the creation of the great marble temples of the 5th cent. BC, there were undoubtedly evolutionary stages in which walls were made of sun-dried bricks and roofs, columns, and uprights of wood. The Heraeum at Olympia, considered one of the most ancient temples yet discovered, represents such a stage; in its later alterations (7th cent. SC), it is illustrative of the beginnings of the Doric temple of stone. Then 3 The most basic order for their temples would be the Doric order. Doric architecture was known for being used by the Spartans. It all starts with some wood shafts, which latter was replaced by stone. On the top of the shaft, were circular pads with a square block of wood over it. The vertical columns were used to support the beams called architraves.. (www. hsweb. neb. net/usr/katelevy/greek/greek) In order to form the ceiling, other beams were laid across the building with their ends on these architraves. On the end of these beams, they could be channeled to ake a triglyph. On the top of a triglyph there would be another beam which would be placed for the overhanging rafters. These types of beams were referred as to a mutules. The finishing touches for the roof had to have flat gables called pediments. The order of Doric temples was similar to those of the Ionic order in layout and design. The final order would be the Ionic order. Their columns were more slender than those of the Doric order. Their dimensions were eight to nine meters high, instead of four to five. The columns had a molded base which was placed under them and then sculpted figures on the lower part of the shaft were added. At the top of these shafts, were rectangular blocks of stone, which were carved in the shape of hair or other wave and line shapes. The Parthenon is one good example of the Doric order, this temple in the Athenian Acropolis, Greece, was dedicated to the Greek goddess Athena, whom the people of Athens considered their protector. Its construction began in 447 BC and was completed in 438 BC, Then 4 important surviving building of Classical Greece, generally considered to be the culmination of the development of the Doric order. Its decorative sculptures are considered some of the high points of Greek art. The Parthenon is regarded as an nduring symbol of Ancient Greece and of Athenian democracy and one of the worlds greatest cultural monuments. (www. wikipedia. ancientGreece-civilization) Some studies of the Acropolis, including the Parthenon, conclude that many of its proportions approximate the golden ratio. The Parthenons facade as well as elements of its facade and elsewhere can be circumscribed by golden rectangles. This view that the golden ratio was employed in the design has been disputed in more recent studies. (www. historyguide/architecture. org) Measured at the stylobate, the dimensions of the base of the Parthenon are 69. 5 metres by 30. 9 metres (228. x 101. 4 ft). The cella was 29. 8 metres long by 19. 2 metres wide (97. 8 x 63. 0 ft), with internal colonnades in two tiers, structurally necessary to support the roof. On the exterior, the Doric columns measure 1. 9 metres (6. 2 ft) in diameter and are 10. 4 metres (34. 1 ft) high. The corner columns are slightly larger in diameter. The Parthenon had 46 outer Then 5 pillars and 19 inner pillars in total. The stylobate has an upward curvature towards its centre of 60 millimetres (2. 36 in) on the east and west ends, and of 110 millimetres (4. 33 in) on the sides. The roof was covered with large overlapping marble tiles nown as imbrices and tegulae. www. wikipedia. ancientGreece-civilization) The Romans (44 BC-476 AD) borrowed heavily from the earlier Greek and Hellenistic styles, but their buildings were more highly ornamented. They used Corinthian and composite style columns along with decorative brackets. The invention of concrete allowed the Romans to build arches, vaults, and domes. A famous example of Roman architecture is the Roman Coliseum. (www. architecture. about. com/od/greatbuildings/ ig/New-Wonders/colosseum-lge. htm) The Flavian emperors Vespasian and Titus built the Coliseum in central Rome between 70 and 82 AD. At least 50,000 spectators and possibly many more could sit in the enormous building. The Coliseum in Rome is sometimes called the Amphitheatrum Flavium (Flavian Amphitheater) after the emperors who constructed it. The Architecture of Ancient Rome adopted the external Greek architecture around 12th century B. C. and created a new architectural style. The Romans absorbed Greek influence, apparent in many aspects closely related to architecture; for example, this can be seen in the introduction and use of the Triclinium in Roman villas as a place and manner of dining. The Romans, similarly, were indebted to their Etruscan eighbors and forefathers who supplied them with a wealth of knowledge essential for future architectural solutions, such as hydraulics and in the construction of Then 6 Social elements such as wealth and high population densities in cities forced the ancient Romans to discover new (architectural) solutions of their own. The use of vaults and arches together with a sound knowledge of building materials, for example, enabled them to achieve unprecedented successes in the construction of imposing structures for public use. Examples include the aqueducts of Rome, the Baths of Diocletian and the Baths of Caracalla, the basilicas and perhaps most amously of all, the Coliseum. They were reproduced at smaller scale in most important towns and cities in the Empire. Some surviving structures are almost complete, such as the town walls of Lugo in Hispania Tarraconensis, or northern Spain. Political propaganda demanded that these buildings should be made to impress as well as perform a public function. The Romans didnt feel restricted by Greek aesthetic axioms alone in order to achieve these objectives. (Mathews 272) The Pantheon is a supreme example of this, particularly in the version rebuilt by Hadrian and which still stands in its celestial glory as a prototype of several other great uildings of Eastern architecture. The Roman use of the arch and their improvements in the use of concrete and bricks facilitated the building of the many aqueducts throughout the empire, such as the magnificent Then 7 Aqueduct of Segovia and the eleven aqueducts in Rome itself, such as Aqua Claudia and Anio Novus. The same idea produced numerous bridges, such as the still used bridge at M ©rida. The Aqueduct of Segovia, Spain The dome permitted construction of vaulted ceilings and provided large covered public space such as the public baths and basilicas. The Romans based much of their architecture on the dome, such as Hadrians Pantheon n the city of Rome, the Baths of Diocletian and the Baths of Caracalla. Art historians such as Gottfried Richter in the 20s identified the Roman architectural innovation as being the Triumphal Arch and it is poignant to see how this symbol of power on earth was transformed and utilized within the Christian basilicas when the Roman Empire of the West was on its last legs: The arch was set before the altar to symbolize the triumph of Christ and the afterlife. www. wikipedia. org/wiki/Roman-Empire) Gothic architecture is traced back to medieval Europe from the 12th to 16th centuries. It is characterized by the pointed arch and ribbed vault. The style is religious in inspiration and ecclesiastical in nature. Its greatest and most characteristic expression is the cathedral. The introduction of flying buttresses was a technical Church of St Denis (Matthew 265). Ever higher and lighter structures followed, wi th increasingly intricate vaulting and tracery. Moreover, the arch Upward-pointing or curving arrangement of masonry blocks or other load-bearing materials, was also used in architectural decoration. The ancient Romans invented Then 8 traditional masonry arches but later cultures extended their repertoire to include many different and elaborate shapes. The basic structure of a masonry arch consists of wedge-shaped blocks (voussoirs) placed on top of each other and a central keystone which holds them together at the top. Modern materials, such as steel and reinforced concrete, are strong and flexible enough to stand on their own and can also stretch across much wider areas. The form of an arch helps to date a building. www. Gothicart andarchitecture. www. encyclopedia. com. Not only is Chartres Cathedral (shown above) one of the greatest achievements in the history of architecture, it is almost perfectly preserved in its original design and details. Chartres extensive cycle of portal sculpture remains fully intact and its glowing stained-glass windows are all originals. Chartres is thus the only cathedral that conveys an almost perfect image of how it looked when it was built. The present cathedral is one of several French Gothic masterpieces built because fire had destroyed its predecessors. Then 9 After the first cathedral of any great substance burnt down in 1020, a glorious new Romanesque basilica with a massive crypt was built under the direction of Bishop Fulbert and later Geoffroy de L ©ves. In other European countries, classical forms were integrated with medieval motifs. Mannerism Term generally applied to the art and architecture of Italy between the High Renaissance and the Baroque. The style is typified by Parmigiano, Pontormo and Giovanni Lanfranco. Theorists are still debating the scope of mannerism: it has been extended to include El Greco, the Fontainebleau School, and the Romanist painters of the Netherlands. The term implies a courtly, self-conscious style. Baroque Term (perhaps derived from the Portuguese barroca, a misshapen pearl) applied to the style of art and architecture prevalent in Europe in the 17th and early 18th centuries. (Mathew 314) Renaissance architecture is the rchitectural style that began in Italy in the 1 5th century, and spread throughout Europe until the advent of Mannerism and the Baroque in the 16th and 17th centuries. Revolting against Gothic, it used Roman motifs. In Italy, Brunelleschi and Alberti studied the Roman ruins. In France, the style was first employed by Lescot, who was commissioned by Francis I to work on the Louvre (Matthews 355). Buildings of the period are composed of great curving forms with undulating facades, ground churches of Francesco Borromini, Guarino Guarini, and Balthasar Neumann. Many works of baroque architecture were executed on a colossal scale, incorporating spects of urban planning and landscape architecture. This is most clearly seen in Berninis elliptical piazza in front of St. Then 10 Peters in Rome, or in the gardens, fountains, and palace at Versailles, designed by Louis Le Vau, Jules Hardouin-Mansart, and Andr © Le N ¶tre. (www. barroque/ the Columbia encyclopedia. com) Piazza Venezia, Rome. Versailles US Capitol It was during the 1 500s, the famous Renaissance architect Andrea Palladio awakened an interest in the architecture of ancient Greece and Rome. Palladios ideas became the model for architecture in Europe for many centuries. In the late 1700s and early 1800s, the newly-formed United States drew upon classical ideals to construct grand government buildings as well as smaller private homes. As discussed, the development and discoveries made in architecture by the Greeks evolved into the Roman Civilization structures and further are represented into the modern society. Then 11 Works Cited www. ancientgreece/athens wrww. ancientgreece. com/s/History www. architecture. about. com/od/greatbuildings/ig/New-Wonders/colosseum-lge. htm baroque. The Columbia Encyclopedia, Sixth Edition. 2008. Encyclopedia. com. 21 Jul. 2010

Monday, December 2, 2019

Video Games and Children

A report released in 2003 by the Kaiser Family Foundation shows that even the youngest children have experience with video games. The report indicated that 49 percent of children aged 0 to 6 years have a video game player in their home, while 10 per cent have a video game console in their bedroom (Vorderer Bryant, 2012, 23). Advertising We will write a custom research paper sample on Video Games and Children specifically for you for only $16.05 $11/page Learn More Thirty percent of young children have played video games, including per cent 35 of children aged less than two years. Although game playing is less common among children this age than using other media, 50 percent of children aged 4 to 6 years play video games, and on a typical day, 16 percent of these children play video games for not less than an hour (Vorderer Bryant, 2012, 23). Among boys this age, 9 per cent play video games on a daily basis (Vorderer Bryant, 2012, 23). Playing video g ames has become a popular leisure activity. Most importantly, children across the globe have abandoned traditional outdoor games and have resorted to playing video games. A number of children sociologists and developmental biologists argue that the shift from traditional outdoor game to video games in children has various negative effects on the development of children. Children should not be allowed to spend too much time playing video games for many reasons, three of which are that it affects their health, their behavior, and their life. According to Griffiths (2005, 122) playing video games has significant negative health effects on young children and adolescents. Various case studies have indicated that epileptic individuals who are photosensitive are likely to suffer epileptic seizures when playing video games (Griffiths, 2005, 123). These studies have highlighted that seizures are likely to occur in games that have rapid scene changes and those with patterns of highly intense repetition and flickering. In addition, other studies have revealed that video game playing can cause â€Å"auditory hallucinations, enuresis, encopresis, wrist pain, neck pain, elbow pain, tenosynovitis, hand arm vibration syndrome, repetitive strain injuries, peripheral neuropathy, and obesity† (Griffiths 2005, 23). Another study conducted by Vandewater, Shim and Caplovitz (2004, 73) endeavored to determine the relationship between playing videogames and obesity. The study conducted by these researchers found out there is a strong connection between playing video games and the development of obesity in those children who played video games frequently. The study noted that children who spend more time in sedentary activities lead to increased weight status (Vandewater, Shim Caplovitz, 2004, 73).Advertising Looking for research paper on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More Not only do video games affect childr en’s health, but also they may affect children’s behavior. Griffiths notes that prolonged playing of video games can lead to increased aggressiveness and addiction (Griffiths, 2005, 123). Ferguson (2007, 310) highlights that increased aggressiveness has serious effects. Ferguson states that he wrote his article at the time when a student at Virginia State University shot dead his fellow students and several faculty members. Sociologists argue that such aggressiveness can be as a result of prolonged playing of violent video games. A recent study indicated that 978.7% of adolescents play video games (Griffiths, 2005, 123). The study also indicated that boys tend to play video games for longer hours than girls and playing violent video games is common in boys than in girls. In addition, Ward (2010, 261) notes that â€Å"playing video games is associated with makers from violent and antisocial attitudes†. Sternheimer (2007, 13) argues that since its release in 199 3, Doom, a very popular video game, has had significant negative effects on its audience. A number of criminal incidences have been linked to playing Doom. Criminals who took part in school shootings which occurred in Paducah, Kentucky; Springfield, Oregon; and Littleton, Colorado were reported to have played Doom. Ferguson (2007, 311) indicates that previous studies that investigate the role of violent video games in determining the behaviors of children have provided significant statistics. â€Å"Results from Meta analyses of video game violence studies and visuospatial cognition suggest that the raw summed effect for violent video game exposure and visuospatial cognition has a correlation factor of 0. 49† (Ferguson, 2007, 311). These statistics are an indication of a 24 per net overlap between visuospatial cognition and playing violent video games. Sternheimer (2007, 15) indicates that more aggressive people have been found to engage in violent entertainment than less ag gressive people. According to Sternheimer (2007, 15) aggression involves a broad range of emotions and behaviors, and violent video games have been found to aggravate these emotions and behaviors. There are various ways in which the effects of video games can be investigated. Children can be tested for their propensity to imitate the things they see on the screen, or their tendencies to behave more aggressively, whether or not their behavior resembles just anything seen on the screen. Advertising We will write a custom research paper sample on Video Games and Children specifically for you for only $16.05 $11/page Learn More In one such study, researchers looked for changes in the play behavior of ten year old children before and after playing video games that had violent or non violent themes. In fact, the children studied were assigned into pairs whereby one child played a video game while the other child watched. The latter child was given no opportun ity to play. The impact of violence in a video game was found to have an effect on how children played. Children who played a violent video game subsequently exhibited a more general activity and more aggressive behavior in a free play situation. In addition, children who watched their colleagues play an aggressive video game showed more interest subsequently in playing with an aggressive toy. Finally, children who play video games are likely to fail in life. The character and behaviors of children who are addicted to playing violent video games are influenced negatively. This often affects the perception of such children (Alyssa, et al., 2010 360; Dye, Green, Bavelie, 2009, 1785). Eventually, some of these children are lily to adapt some of the behaviors portrayed by characters found in video games. Characters in video games are often portraying certain features which might be misleading to young children. For example, some characters are portrayed as idlers and yet successful. This can easily form a wrong picture in the minds of young children who grow up believing that one can be idle and yet become successful in life. Some of them emulate the behaviors of the characters present in video games. In addition, Griffiths, (2005, 123) notes that children who frequently play videogames might lead to addiction. Consequently, young children often skip important duties in their lives so as to play video games. As a result, some of them lose direction in life and end up as frustrated young adults. This paper has not that children across the globe have abandoned traditional outdoor games and have resorted to playing video games. However, playing video games has devastating health, behavioral and overall the overall perception in life of young children. In terms of health, seizures are likely to occur in games that have rapid scene changes and those with patterns of highly intense repetition and flickering. In addition, other studies have revealed that video game playing can cause â€Å"auditory hallucinations, enuresis, encopresis, wrist pain, neck pain, elbow pain, tenosynovitis, hand arm vibration syndrome, repetitive strain injuries, peripheral neuropathy, and obesity† (Griffiths 2005, 23). Other studies have revealed that there is a strong connection between playing video games and the development of obesity in those children who played video games frequently. Advertising Looking for research paper on education? Let's see if we can help you! Get your first paper with 15% OFF Learn More In terms of children’s behavior, Griffiths notes that prolonged playing of video games can lead to increased aggressiveness and addiction (Griffiths, 2005, 123). â€Å"Playing video games is associated with makers from violent and antisocial attitudes† (Ward, 2010, 261). A number of criminal incidences have been linked to playing Doom. Criminals who took part in school shootings which occurred in Paducah, Kentucky; Springfield, Oregon; and Littleton, Colorado were reported to have played Doom. Ferguson (2007, 311) indicates that previous studies that investigate the role of violent video games in determining the behaviors of children have provided significant statistics. Lastly, children who play video games are likely to fail in life. The character and behaviors of children who are addicted to playing violent video games are influenced negatively. This often affects the perception of such children. Eventually, some of these children are likely to adapt some of the behaviors portrayed by characters found in video games. Thus, Children should not be allowed to spend too because it affects their health, their behavior, and their life. However, there is a need to conduct more studies in order to gain a clear picture of how video games affect children. References Alyssa, A. et al. (2010). Teaching Children with Autism to Play a Video Game Using ActivitySchedules and Game-Embedded Simultaneous Video Modeling. Education and Treatment of Children, 33(3): pp. 351-370. Dye, M., Green, C. and Bavelie, D. (2009). The development of attention skills in action video game players. Neuropsychologia , 47 1780–1789. Ferguson, John. (2007). The Good, The Bad and the Ugly:The Good, The Bad and the Ugly: A Meta-analyticReview of Positive and Negative Effects of Violent VideoGames. Psychiatr , 78:309–316. Griffiths, Mark. (2005). Video games and health. BMJ , 331, 123–4. Sternheimer, K. (2007). do video games kill? American Sociological Associ ation , 6(1), 13-17. Vandewater, A., Shim, A. and Caplovitz, M . (2004). Linking obesity and activity level with children’s television and video game use. Journal of Adolescence , 27, 71– 85. Vorderer, P., and Bryant, J. (2012). Playing Video Games: Motives, Responses, and Consequences. London: Routledge. Ward, M. (2010). Video Games And Crime. Psychiatry, 29(2), 261–273. This research paper on Video Games and Children was written and submitted by user SquirrelGirl to help you with your own studies. You are free to use it for research and reference purposes in order to write your own paper; however, you must cite it accordingly. You can donate your paper here.